Magic the Gathering Codes of Conduct

Gideon Jura
+2: During target opponent’s next turn, creatures that player controls attack Gideon Jura if able.
-2: Destroy target tapped creature.
0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that’s still a planeswalker. Prevent all damage that would be dealt to him this turn.
Image: Wizards of the Coast
Artist: Aleksi Briclot

Vampire Nighthawk
Original text:
flying, deathtouch, lifelink 
Artist: Jason ChanGideon Jura
+2: During target opponent’s next turn, creatures that player controls attack Gideon Jura if able.
-2: Destroy target tapped creature.
0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that’s still a planeswalker. Prevent all damage that would be dealt to him this turn.
Image: Wizards of the Coast
Artist: Aleksi Briclot

Vampire Nighthawk
Original text:
flying, deathtouch, lifelink 
Artist: Jason Chan

Gideon Jura

+2: During target opponent’s next turn, creatures that player controls attack Gideon Jura if able.
-2: Destroy target tapped creature.
0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that’s still a planeswalker. Prevent all damage that would be dealt to him this turn.
Image: Wizards of the Coast
Artist: Aleksi Briclot
Vampire Nighthawk
Original text:
flying, deathtouch, lifelinkĀ 
Artist: Jason Chan


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  8. mtgfan reblogged this from mtgcodeofconduct and added:
    I’m sure everyone remembers my take on Gideon Jura…
  9. mtgcodeofconduct posted this